Tate Britain
Computer lighting simulations of the Duveen
Gallery were created to assist the installation of the Michael
Landy House in Tate Britain . The problem was to understand
the existing light quality of the Duveen Gallery and to suggest
ways in which the existing lighting could be balanced for
the exhibition of the Michael Landy House and film projections.
The gallery space and the Michael Landy House were modelled
in computer lighting models. The proposal involved establishing
a lighting gradient across the Gallery space. Artificial
light reinforced daylight at the ends of the gallery and
in the central area of the gallery, windows were blanked
out with external covers to allow film projection.
Project Team
Carl Callaghan, Susanna Dobson, Marco Leal |
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